Echogenic is a tissue that structures are capable of producing echoes when they are in the path of a sound beam.
See also Echogenicity, and Isoechogenic.
Echogenicity is the ability of a medium to create an echo, for example to return a signal when tissue is in the path of the sound beam. The ultrasoundechogenicity is dependent on characteristics of tissues or contrast agents and is measured by calculating the backscattering and transmission coefficients as a function of frequency.
The fundamental parameters that determine echogenicity are density and compressibility. Blood is two to three orders of magnitude less echogenic than tissue due to the relatively small impedance differences between red blood cells and plasma. The tissue echogenicity can be increased by ultrasound contrast agents. Encapsulated microbubbles are highly echogenic due to differences in their compressibility and density, compared to tissue or plasma.
Microbubbles are 10,000 times more compressible than red blood cells.
The compressibility of air is 7.65 x 10–6 m2/N, in comparison with 4.5 x 10–11 m2/N for water (on the same order of magnitude as tissue and plasma). This impedance mismatch results in a very high echogenicity. An echo from an individual contrast agent can be detected by a clinical ultrasound system sensitive to a volume on the order of 0.004 pl.
See also Isoechogenic, Retrolenticular Afterglow, and Sonographic Features.
Through diffraction and refraction on intersections edge acoustic shadowing can be created. The acoustic shadowing artifact is the loss of information below a dense object because the majority of the sound energy was reflected back by the object.
Shadowing artifacts occur if decreasing of the echoamplitude is not exponential with penetrationdepth caused by inhomogeneous tissue layers and fluid or air-filled regions.
Bone, air, foreign bodies and calcification stop the transmission of sound waves producing a 'sonic shadow' which is a dark region distal to the echogenic obstructing region. This artifact occurs also in objects like e.g. prosthetic valves.
See also Boundary Layer, and Half-Value Layer.